At least, that's the way it is supposed to work. Incidentally, if you siege a tile that would be eligible for Support Pool a/d boost if it were yours, then the siege army you set receives that boost. Meaning that the further a tile is from your HQ, the less likely it will have attack/defense boost. ![]() This process is repeated for each succeeding ring of tiles moving out from your HQ until the total guild Support Pool amount is exhausted. If/when you reach a ring where the remaining Support Pool will not give each tile the max boost, then the Support Pool is divided equally between the tiles in that ring. Then, any remaining Support Pool amount is divided between the first ring of tiles surrounding and adjacent to your HQ, again to a max amount which I believe is 50 in Future Era. Which means your HQ max attack/defense boost is 75%. That amount is dependent on the map era, but the max is 75 for Future Era, if I'm not mistaken. (I believe that the total of guild Support Pool is given to each and every age's map, but I could be wrong there.) Your HQ tile gets a certain amount of the Support Pool first. Then it is distributed to your tiles on the GvG maps. Your aggregate Support Pool, including from guild level and other sources like GBs, is totaled. ![]() Yes, Support Pool is the only current way to increase the boost of defense armies in GvG.
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